Personal Info

(last update August, 2012)

I work for RAD Game Tools , on a product called Oodle. Oodle is a library for game developers that does async io, packaging, data compression, and such. I spent a few years as a professional poker player. I used to work on video games for Oddworld Inhabitants before they shut down game operations in April, 2005. At Oddworld, I worked on Munch's Oddysee and Stranger's Wrath. I used to go to the Indie Game Jam . I've worked at Surreal, Wild Tangent, Eclipse, CTC, HP, Data General, and Micom. I studied theoretical particle physics at Caltech but dropped out of the PhD program to do coding. Before I got into video games I mainly worked on text & image data compression.

My resumé is available by request.


Charles Blooom [cb][at][cbloom][dot][com]
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