CBLOOM.COM real time 3d : galaxy3 cubemap

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All of these images show models that were uv-mapped and normal-mapped and simplified by galaxy3. All were generated with the same executable, no hand tweaks were done, and the models were not modified. They are lit with a cubemap-based diffuse lighting realtime engine, basically sampling CubeMap[normal] per pixel.


Charles Bloom / cb at my domain

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